SPARC Teaching Resources
These teaching resources have been created to encourage the reuse of digital archaeological data archived by SPARC, in accordance with the ‘Reusability’ FAIR principle.
Licensing
These teaching materials are made available under a Creative Commons CC-BY 4.0 license
Delving into the Boston Fingerprints Project Archive: A SPARC Teaching Resource
This repository contains teaching materials designed to introduce university level students to working with archived digital 3D models. It introduces terminology and metadata specific to digital 3D data and provides step-by-step instructions for five exercises in the reanalysis and reinterpretation of models collected through the SPARC Project. Video tutorials of each exercise are provided on the SPARC Teaching YouTube channel.
Citation
To cite these teaching materials, please use the following reference: Kasten, M. (2020) Delving into the Boston Fingerprints Project Archive: A SPARC Teaching Resource. https://github.com/ropitz/sparc_teaching.
Table of Contents
Introduction
Exercise 1: Familiarising Yourself with 3D Data in MeshLab
Exercise 2: Taking measurements in MeshLab
Exercise 3: The Basics of CloudCompare
Exercise 4: Quantitative Approaches to Interpretation
Exercise 5: Combining Visual and Metric Analyses in Artefact Interpretation
Conclusion
Reading List
Glossary
An Introduction to Digital Archaeological Reconstructions: A SPARC Teaching Resource
This repository contains teaching materials designed to introduce university level students to key considerations, issues, and current scholarship surrounding the creation of digital reconstructions of archaeological resources. Using laser scan data produced by SPARC for the Malthi Revisited project, five exercises provide step-by-step instructions to guide students through critically considering what is needed for a digital reconstruction, processing the dataset into a usable form, and deciding how to disseminate the reconstruction to a wider audience.
Citation
To cite these teaching materials, please use the following reference: Kasten, M. (2021) An Introduction to Digital Archaeological Reconstructions: A SPARC Teaching Resource. https://github.com/ropitz/sparc_teaching.
Table of Contents
Introduction
Exercise 1
Part C: Extracting and Cleaning Data
Exercise 2: Planning the next steps for Reconstructed Assets
Exercise 3
Part A: Mesh Cleaning and Decimating
Part B: Baking Normals in Blender
Exercise 4
Part A: How to Model Assets in Blender
Part B: Building a Prehistoric House in Blender
Part C: Texturing in Blender (optional)
Exercise 5
Part B: Outputs - Unity (optional)